RezLib: Error in getting current display information.
RezLib: Error in getting ScreenRef.
Error! Create sprite frames from single PICT problem. Possibly out of memory.
Error! Create GWorld from PICT.
Error! Sprite picture (PICT) resource was not found.
Error! Frame dimension can not be zero.
kICNotInitialized error in trying to register from within the game.
Unable to HLockHi Backscreen.
Unable to HLockHi Offscreen.
Movie error (invalid movie?) when calling SetMovieVolume.
Can't use Bedlam 2 application file after loading saved controls.
Can't use Bedlam 2 application file after determining registration status.
Can't use Bedlam 2 application file after loading sound and music volumes.
Can't return to the Bedlam 2 application file after checking for the prefs file in game startup.
Can't return to the Bedlam 2 application file after checking for the availability of all necessary Bedlam files (Sounds, Graphics, Music, Sprites).
Can't close one of the Bedlam files in the routine that checks to see if all files (Sounds, Graphics, Music, Sprites) are available.
Error in returning to saved Res file after loading sound and closing Bedlam Sounds file.
Error in closing Bedlam Sounds file.
Error in trying to use Bedlam Sounds file.
Error in returning to saved Res file after loading picture and closing Bedlam Graphics file.
Error in closing Bedlam Graphics file.
Error in returning to saved Res file after loading sprites and closing Bedlam Sprites file.
Error in closing Bedlam Sprites file.
Can't return to saved Res file after loading music from "Bedlam Music".
Unable to HLockHi(theMusicHandle). Probably out of memory.
Unable to make sprite. Out of memory. Please increase Bedlam 2's memory partition.
Bedlam 2 detects that you have QuickTime 2.5 or greater installed but you don't have QuickTime Musical Instruments loaded. This too is required to hear the cool music found in Bedlam 2.
QuickTime can be found at <www.quicktime.apple.com>.
Problem with DisposeHandle(theMusicHandle). Disposing of empty handle?
Error in trying to dispose of movie (music) data. DisposeHandle(defaultDataRef).
Error in trying to dispose of movie (music). DisposeMovie().
Problem with NewMovieFromUserProc(). Unable to get music.
Music couldn't be 'gotten'. Returned value of 'nil' from NewMovieFromUserProc call.
Can't copy music data from resource handle. (Out of memory.)
Unable to release PICT resource from memory (DisposHandle()).
Error in CreateGWorldFromCIconMask routine. Out of memory or sprite is missing.
Error in CreateFrame routine. Out of memory or sprite is missing.
Error in CreateRegionFromCIconMask routine. Out of memory or sprite is missing.
Ran out of memory while loading sprites.
Sprite frame not found in Sprites file.
Couldn't create new GWorld. Probably out of memory.
Ran out of memory in creating one of the frames (Window, Offscreen, or Backscreen).
Unable to release sound resource from memory (DisposHandle()).
Unable to unlock animation frame (HUnlock()).
Unable to unlock sound (HUnlock()).
Unable to detach PICT from resource (DetachResource()).
Uanble to detach music from resource (DetachResource()).
Unable to detach sound from resource (DetachResource()).
Unable to HLockHi animation frame.
Unable to HLockHi a sound.
Bedlam 2 detects that you don't have QuickTime 2.5 or greater (and QuickTime Musical Instruments) loaded. This is required to hear the cool music found in Bedlam 2.
QuickTime can be found at <www.apple.com/quicktime>.
Error trying to change screen to 256 colors. Please change monitor to 256 colors and restart Bedlam 2.
Problem creating or saving registration information.
Unable to remove registration information.
Sorry, but Bedlam 2 requires a monitor that supports at least 256 (8 bit) color or grays.
Can't plot cicn data.
Can't get cicn data.
Can't load a text resource.
Can't release cicn data.
Unable to load the best scores (BEST) resource. It is missing or has been tampered with.
Could not set default volume level.
Bedlam 2's font is missing or corrupted.
Can't close the 'Bedlam Music' file.
Can't gather music from the 'Bedlam Music' file. (GetResource() = nil)
Can't load a music from the 'Bedlam Music' file. It's either missing or Bedlam 2 ran out of memory. Try increasing Bedlam 2's memory partition.
Unable to load a text resource. It is probably missing.
This developmental version of Bedlam 2 is no longer useable. Please delete this outdated beta version of Bedlam 2. Thank you.
Bedlam couldn't find a sound it was looking for in the 'Bedlam Sounds' file. The file has been tampered with or is corrupted.
Bedlam ran out of memory trying to load a sound. Please increase Bedlam's memory partition by using "Get Info...".
Can't load a graphic from the 'Bedlam Graphics' file. It's either missing or Bedlam ran out of memory. Try increasing Bedlam's memory partition.
Can't use 'Bedlam Graphics' file.
'Bedlam Graphics' file is missing. Since Bedlam requires this file Bedlam will now quit.
Unable to create the controls for the ship which are saved in the Bedlam 2 X Preferences file.
Unable to retrieve the controls for the ship which were saved in the Bedlam 2 X Preferences file.
Error in trying to release a loaded resource.
Unable to open registration information in Bedlam 2 X Preferences file. Remove the file from the Preferences folder.
Can't close Bedlam 2 X Preferences file.
Can't create volume settings in the Bedlam 2 X Preferences file.
Can't save volume settings to Bedlam 2 X Preferences file.
Can't retrieve saved volume settings from Bedlam 2 X Preferences file. They are corrupted.
Can't use Bedlam 2 X Preferences file!
Can't open Bedlam 2 X Preferences file!
Can't create Bedlam 2 X Preferences file in Preferences folder of System Folder.
(System Folder may be locked.)
Serious error! Can't locate System Folder to look for Bedlam 2 X Preferences file.
Out of memory! Unable to create offscreen worlds. Try increasing Bedlam 2's memory partition.
'Bedlam Graphics' file is missing. Since Bedlam requires this file Bedlam will now quit.
'Bedlam Sprites' file is missing. Since Bedlam requires this file Bedlam will now quit.
'Bedlam Music' file is missing. Since Bedlam requires this file Bedlam will now quit.
'Bedlam Sounds' file is missing. Since Bedlam requires this file Bedlam will now quit.
Bedlam 2 requires at least a Mac running System 8.6. Sorry.
Bedlam 2 requires at least a monitor with a resolution of 640x480. Sorry.
Bedlam 2 requires a Mac with Color Quickdraw and at least thousands of colors. Sorry.